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If I may ask. I've seen the little heart prop in several of your lovely artwork. Where does it come from? I kinda like it.
The heart is part of one of Samildanach's creations "Naiya OCTOBER RUST" available at Rendo [link]
Other little hearts I use are either from RDNA "Hearts from traveler" [link] or "kromekat's Classic Heart Object" free at Rendo [link]
Now back to the colors. Do you get those directly on the 3D programs or is it postwork? Cinema allows you to change materials on imported objs, or Poser lets you keep material zones even when exporting an entire scene as an obj?
Sorry for all the questions, heh. Your stuff is just so well done I'd like to learn more about how you get it to that stage,
The basic color setup is mostly done in C4D but I always do postwork on the rendered pictures, increase carefully some saturation and change colors on selected items. But if you plan to do this you have to keep this in mind when lighting the scene otherwise your postwork will kill the complete pic. C4D supports postwork very much, it has a multilayered rendering engine, means I get always at least 6-10 layers when I render one pic: RGB, shadows, ambient occlusion, specular, depth, reflection and on individual layers the objects: for example "skin person 1", "clothes person 2", "all aliens", "ships in background" etc. I am free to select what I want. Those makes it much easier to do postwork on individual items. I can select a clothing item in photoshop and do individual changes to its color without the need to rerender it or without the tedious task to make a mask for it.
I import the poser-items as obj into C4D but with the help of the interPoser-Plugin, so they come completely textured into C4D. Then I retexture them using the material zones or I enhance the existing textures with some of the nice shaders from C4D
Thanks so much for sharing. I have saved this to keep it as future reference,
C4D is pricey but maybe you are eligible for a student/teacher edition? They are quite cheap...
C4D is a wonder of stability. Normally it does not crash, all crashes I have encountered were only due to some 3rd party plugins and even those are not very common.
The learning curve is not steep. Some years back I checked all major 3D packages and C4D was the only one which I understood from the beginning. Check the trial and if you got questions then drop me a note